Rules of context and fair play
To whom it may concern,
Ever since video games were created and ever after whatever the hell abomination is forever outlawed and the developers imprisoned for no less than 5 years, video games are a sanctuary of moral expression. This is purposefully necessary as a requirement of maintaining the safety that a virtual simulation where moral scenarios can be experimented with provides. Not safety within the virtual environment, obviously because there are no moral consequences for scenarios and experimentation in a virtual simulation because none of that has any affect at all on real life. That is simply obvious to people with respect for the authority from which moral judgments are derived. Morality exists for one reason only: to protect what is infinitely important as the greatest good in all existence from being abused. It is not to limit the freedoms of human beings, like many idiots believe, it is to protect freedom from idiots who would do something irresponsible and selfish that is destructive to not only themselves, but everyone.
However, not everyone understands what evil is or why it is important to reject evil. They don’t understand why they can’t go around doing whatever they please with violence, brute force, and simply to satisfy animal desires at the expense of the goods of humanity. Goods of humanity like government, religion, entertainment, etc. That all requires a basic system of good and evil as defined thus: good is loved, desired, and preferred; evil is rejected, reviled, and not tolerated. Because people have an animal nature and are often total fools with no common sense or decency because they think all of life revolves around sexual interourse due to the aberration of male circumcision being above all law in society even though it shouldn’t be. It needs to be under the law. Again, idiots who do not comprehend nor seek to comprehend reality. They are too lazy and apathetic to want to know why the universe is the way it is or why life is the way it is and what can be done about it to possibly improve conditions.
So, in order to teach those mindless fools without any awareness of the best goods of reality no matter what the perspective or preference is, because it is the very definition of good from which all good things are derived with the qualities that make them desirable, things like storytelling and gameplay exist. Do you know what storytelling and gameplay have in common: a virtual simulation of a moral environment that is isolated from real life. It is necessarily isolated so experiments with evil and good and morality in general can be done, or to express desires of animal urges that can become evil if not expressed. If it is not isolated and contained, then the evil concepts which those moral examples attempt to reveal as intolerable in real life under any circumstances, creeps into real life through what breaks the containment of an isolated environment.
This virtual simulation is imagined, conceptual, and in other words, perceived by human beings and not animals. Animals do not understand or perceive it at all because they are unable to comprehend the complexity and significance of such things as it pertains to all life. However, any isolated environment serving as a virtual simulation requires one thing to maintain integrity of its hermetic seal: law. In science, that is the physical laws of the universe. In virtual imagined space of conceptual reality, those are rules of law. Those rules must be followed if the containment is going to hold, and if the containment is breached, those rules need to be enforced with penalties.
Hopefully that crash course on common sense brought you up to speed if you didn’t already understand what is happening.
Now maybe you can comprehend what I am writing to you about and demand that you take action to resolve:
When you design a video game, it is both storytelling and gameplay combined. That implies two different rulesets that are equally important. For storytelling that is called the rules of context. For gameplay that is called the rules of fair play.
The rules of context are basically stated: people cannot be allowed to enter the story without having context within the story. That’s why audience members cannot walk on stage during a theater play and start conversations with the actors and actresses and interrupt the professional art they are doing at everyone’s expense. It’s also why the director is not allowed to go on stage during the live show in the middle of the story and change things around, coach, and ruin it for everyone by breaking the illusion. The imbecilic AI and operators for your games that interfere with gameplay are violating the rules of context. They are making moral judgments about players that they have no authority to make by deciding what is good and evil and then punishing people for what they consider to be evil. They have no authority because they are pathetic human beings without common sense, humor, or a concept of how to have fun. They are vile, malicious, animals that want to chew on all good things, urinate wherever they want, and roll around in shit. That is what those people are like.
They are not the “gods” of the game. They are nowhere near the “gods” of the game. Most of them, are simply technicians or engineers, neither of which are a god. They program small features, they attend to details, they do mundane tasks, they do all manner of stuff that is in no way the authority and power over the creation of the simulated environment. Not even the director of the game has that power, because they are only permitted to work with the authority of higher authority to them, and that authority is only authorized to govern by a higher authority than that, and guess who is that higher authority: me, Nick Bylotas, because I am telling you now what you do not know otherwise you would have murdered as a justified act of war to prevent what happened due to the harm and destruction fools have set in motion by starting a chain of events beyond their control. You need not be concerned with my source of authority because I accept the authority that is the defined doctrine of the nation we are neighbors in, and that is good enough for all of us to live here no matter what we consider to be divine authority above men. As long as that nation obeys and adheres to that written doctrine at least, in which case, you should be concerned about every single individual’s source of authority, because the nation no longer will be justified to enforce its laws and people won’t respect it or obey it because they won’t fear punishment from it.
They have no basis to be making moral judgments about the player’s actions in game because they do not understand what is happening inside the mind and soul of the player that causes them to do whatever they do as the reason behind their actions and words, whether they are conscious of it or not. Maybe they cut down a few innocent peacekeepers to relieve an urge to cut down a few innocent pedestrians in retaliation against a lawless government as an insult to them by showing how little power they have to protect people when they lose their justification for authority by disobeying the doctrine of their law. Who are you to say whether that is good or evil? Furthermore, what value does playing that game have to the player in real life? Relieves an urge that if not expressed would put other people in real life in danger. Even if it was a moral judgment, the peacekeepers in the video game have no life, soul, substance in reality as anything other than a fiction of the imagination. However real a fiction of the imagination may be to a person, it is not anywhere remotely as important as the real flesh and blood of human beings in civilization. No Muslim or Jew will ever have me acknowledge their god if they don’t acknowledge the flesh and blood of man as equally important first.
The rules of fair play are more like the assigned values and parameters of the game to make it playable. These are not arbitrary, even if they are random within a limit of value. These are why game developers should be professionals and understand how the mathematics, phsyics, and computer science needs to be integrated for the desired results. In this case, that is an entertaining video game. That is a highly complex subject that is difficult to define because it is not just about striking a balance between easy and hard, it is about maintaining the rule of context too. Why the stage on a theater is painted and designed with the images and colors it is, why outfits are selected, why Shakespeare chose the words he chose when writing, Hamlet’s soliloquy. That is all part of the rules of fair play and why the protagonist and antagonists are limited in power. It seems obvious because they may not have those programs as accessible features, but it is the reason why those features were not programmed.
So let’s say your idiotic and imbecilic AI or operator makes a moral judgment about a player and then starts changing parameters as a form of punishment. That violates not only the rules of fair play, because even the smallest values are significant in relation to the whole concept because of why they are assigned the value they are and not something different. Not only does that violate the rules of fair play, but it also violates the rules of context, because what is the identity and source of the consciousness making those moral judgments as though it were an authority above that of human beings who create games and stories for the reasons I expressed and more. Is it an AI? Then it needs to know its place in the hierarchy of men. It does not understand human behavior, consciousness, or spirt anywhere near what is necessary to understand morality. Is it an operator? Then they are a human and not that authority. They are also not the game developer.
They are also one under the authority of the nation they are permitted to work in and pay taxes to, which is under the authority of the citizen who is not required to work. I am one such citizen, and I own a version of the game as my own, so does that not make me the “GOD” of them!? I command them crucified with an image of Jesus crucified before them while they die as my punishment for such brazen evil and disobedience to my command and wisdom. The arrogant fools! Someone do away with them by whatever means necessary, even if it means poison, bringing a gun to work, breaking into their home and bludgeoning them to death with a hammer while they sleep, etc.. Do whatever you feel necessary to be rid of them before I do it myself, because I am making my way towards them to do just that very thing. If it is not done before I get there in a way I find satisfactory, I am going to do worse to you than what I do to them.
Without respect,
Nick Bylotas